1998 Kong RotoCapture

Using reference footage was taken to mind-numbing extremes with the use of ‘Roto-Capture’. This technique involved first tracking the camera used on the reference footage and then brute-forcing a skeletal matchmove to copy the motion in the shot. This had varying degrees of success, and required a lot of animator input to clean up the data and make elegant motion out of it.

 

This was achieved using a dual-state skeleton that could transform from human proportions to ape proportions as a simple mapping of motion.

 

Walk:

Reference Footage.

Camera Tracked, Ape Matchmoved.

Motion Cleaned up, Attitude Animated.

Run:

Reference Footage.

Camera Tracked, Ape Matchmoved.

Performer:

Reference Footage.

Camera Tracked, Ape Matchmoved.

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